Cyborg

Illustration & Artificial Intelligence (2022)
Tools/Softwares: p5js, ml5, FaceMesh
This project aims to depict the ways in which body parts inspire media devices like camera lenses & speakers in their appearance and/or functionality. By tracking facial movements (i.e. blinking and speaking) the program will trigger certain animations that illustrate the user as a cyborg.
P5 SKETCH | BLOG


Cyborg was completed for the Make Art with AI course at NYU Interactive Media Arts graduate program.